A C# math library providing vector types and math functions with a shader like syntax. Used by the Burst compiler to compile C#/IL to highly efficient native code. In addition to this, the Burst ...
Properties { _Color("Color", Color) = (1,1,1,1) _AmbientColor("Ambient Color", Color) = (1,1,1,1) _Glossiness("Smoothness", Range(0,1)) = 0.5 _Metallic("Metallic ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results